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Employment history:

o Activision/Treyarch - Currently Employed as an Animator, creating entire scenes of vehicle and character driven animtion, also responsible for ambient and structual (bridge explosion, ect...)anims throughout the game.
Another aspect of employment is that of Technical Animator working with design and engineering to work out animation/code anomilies...call of duty "Big Red One" a hit AAA title for Activision!


o SparkUnlimited - Worked as a Technical Animator compiling scenes of animation in game environment, working out programming glitches, reworking animation. work with design team to implement scenes and assure stability of scenes through ship date of call of duty "Finest Hour" a hit AAA title for Activision!

o Binary Digital - Created concept materials for a pitch campaign to Disney for the production project for interactive CD for "Haunted Mansion". Continued with project through the completion of final versions of cinematics and screen shots to achieve a stunning interactive CD to be distributed internationally and domestically.

o Binary Digital - Created concept materials for a pitch campaign to Disney for the production project for interactive CD for "Pirates of the Caribbean". Continued with project through the completion of final versions of cinematics and screen shots to achieve a stunning interactive CD to be distributed internationally and domestically.

o Panetta Studios - created a series of models including a space type vehicle, a female and a hanger...Help teach Panetta studios animator the basics of a 3d applications functions on a consultant basis.

o Ringer King 2 - A bowling game to be distributed to cell phone consumers...I created two models (male and female) cartoons style characters and animated the throwing and celebration actions of theses characters.

o School of Media Arts - Worked as lead animator/Director on an introductory animation for the annual production of the Schools Art Showcase...I managed two animators and one sound engineer Total run time = Two minutes.

o BigWoody - Working from a client supplied still photo of The "Star" (Dog) I was to create the muzzle of the dog in 3d then animate to match pre existing audio of the dog barking.


Accomplishments:

o Awarded "Best 3d Animation" Showcase 2001 School of Media Arts, prize awarded by Alias|wavefront
o Awarded "Best 3d Animation" Showcase 2002 School of Media Arts.
Maya basics-Certificate achieved Maya Games-Certificate achieved Character Animation-Certificate achieved Maya Rendering-Certificate achieved